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 Martial Arts - Unarmed

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JOROBOTO
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JOROBOTO


Posts : 121
Join date : 2009-08-25
Age : 43
Location : Millenium City

Martial Arts - Unarmed Empty
PostSubject: Martial Arts - Unarmed   Martial Arts - Unarmed EmptyWed Aug 26, 2009 10:40 pm

Martial Arts - Unarmed



Righteous Fists


Martial Arts - Unarmed Righteous_Fists


Energy Builder


Energy Generation, Melee Crushing Damage
Righteous Fists is a fighting technique to deliver a series of rapid punches to your enemy.
Click



  • Single target crushing damage
  • Generates energy





Thundering Kicks


Martial Arts - Unarmed Thundering_Kicks


No Requirements


Melee Crushing Damage
Thundering Kicks unleashes a flurry of pounding kicks on your enemy.
Click



  • Single target crushing damage
  • Generates energy if affected by Momentum





Focus of the Unfettered Warrior


Martial Arts - Unarmed Focus_of_the_Unfettered_Warrior


Requires 1 power from Unarmed or 2 non energy building powers from any framework


Slotted Passive, Dodge Buff
While Focused, an Unfettered Warrior is freed from distractions and
is able to react to their enemies attacks with blinding speed.
Slotted Passive



  • Can be slotted in an Offensive or Balanced passive power slot
  • Increases chance to dodge
  • Each time you land a critical strike you gain an Opportunity Strike buff, increasing your damage for a short time
  • Allows the Dragon Kick power to be charged





Lightning Reflexes


Martial Arts - Unarmed Lightning_Reflexes


Requires 1 power from Unarmed or 2 non energy building powers from any framework


Slotted Passive, Self Dodge and Avoidance Buff
You have honed your reflexes to perfection and are able to move with impossible speed to avoid attacks.
Slotted Passive



  • Can be slotted in a Defensive or Balanced passive power slot
  • Increases dodge and avoidance. This effect scales with your Dexterity.





Masterful Dodge


Martial Arts - Unarmed Eye_of_the_Storm


Requires 1 power from Unarmed or 2 non energy building powers from any framework


Self Dodge and Avoidance Buff
In moments of need you are able focus your attention on avoiding the attacks of your foes.
Click



  • Greatly increases your dodge and avoidance for a short time





Crashing Wave Kick


Martial Arts - Unarmed Crashing_Wave_Kick


Requires 3 power from Unarmed or 5 non energy building powers from any framework


Melee Crushing Damage, Root
Crashing Wave Kick delivers a kick powerful enough to root an enemy in place for a short time.
Click



  • Single target slashing damage
  • Roots target
  • Generates energy if affected by Momentum





Dragon Kick


Martial Arts - Unarmed Dragon_Kick


Requires 3 power from Unarmed or 5 non energy building powers from any framework


Melee Charged Cone Crushing Damage
Dragon’s Kick is a technique that is highly effective in both
attacking the enemy and in setting yourself up to efficiently press
your attack.
Tap



  • Deals crushing damage to targets in front of you

Charge



  • Applies Momentum for a short time if fully charged. Momentum reduces all Martial Arts ability energy costs to 0 and allows specific powers to generate energy.
  • Damage increased by size of available energy pool
  • Stuns target if fully charged
  • Drains all energy if fully charged
  • Can only be charged if affected by Focus of the Unfettered Warrior





Bountiful Chi Resurgence


Martial Arts - Unarmed Bountiful_Chi_Resurgence


Requires 5 power from Unarmed or 8 non energy building powers from any framework


Self Heal, Self Damage Debuff
Bountiful Chi Resurgence focuses your Chi into healing energy to help you recover from battle.
Click



  • Self heal over time
  • Reduces damage dealt





Burning Chi Fist


Martial Arts - Unarmed Burning_Chi_Fist


Requires 5 power from Unarmed or 8 non energy building powers from any framework


Melee Crushing Damage
Burning Chi Fist uses your Chi to increase the force of your blow and can even leave behind focused points of burning energy.
Click



  • Single target crushing damage
  • If you are affected by Bountiful Chi Resurgence, applies Burning Chi dealing dimensional damage over time to the target and healing you for a moderate amount over time.
  • Generates energy if affected by Momentum
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Horizon

Horizon


Posts : 110
Join date : 2009-08-27
Age : 43
Location : Ogden, Ut

Martial Arts - Unarmed Empty
PostSubject: How the mighty fall   Martial Arts - Unarmed EmptyThu Aug 27, 2009 5:29 am

I noticed (in the open beta) how poorly my MA (Martial arts) / Claw character performed once I auto-leveled him to 40 (through the "Supreme Power" mission, in Millenium City), compared to my DB (Dual Blades) character of equal level... I brought this mediocre build to the zones inhabitants at the time, who tried to assuage me that, (his) poor performance may be attributed to poor Equipment slotted to him. The case being is that both characters had poor equipment slotted to them, however... the DB character performed MUCH better then the MA/Claw. (Being able to defeat 2, lvl38 Master Villains at once, whereas the MA/Claw could NOT defeat a single lvl36 Master Villain)

*I am not one to complain, but just noting for anyone's reference in case someone is taking notes... Razz
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